Cap per wallet
2%The share of the token's supply one wallet may buy while the launch guard lasts. The launch turns it into tokens from the supply it reads, and the pool keeps that amount.
- Min
- 0.1%
- Default
- 2%
- Max
- 10%
No wallet can buy more than a set share of the supply while the launch guard lasts.
While the launch guard lasts, no wallet can buy more than a set share of the token's supply, 2% by default, across every pool of the launch. Each buy counts against the wallet that pays for it, and the cap ends with the guard, about 3 minutes by default.
It runs on a core of its own, so its pool cannot also take a Buy/Sell Block that refuses same-block round trips.
Fixed with the pool at launch.
While the launch guard lasts, no wallet can buy more than a set share of the token's supply, 2% by default, across every pool of the launch. Each buy counts against the wallet that pays for it, and the cap ends with the guard, about 3 minutes by default.
It lasts as long as Anti-Snipe's launch guard. On a pool without a guard, adding it turns one on for about 3 minutes.
A buy counts against the wallet that pays for it, across every pool of the launch. A later launch of the same token counts from zero.
Selling frees no room, and neither the creator's dev buy nor arb recapture counts. Every pool of the launch takes arb recapture, or none does.
A buy through a router that names no trader counts against the wallet that signed the transaction. The cap limits each paying wallet, not each person.
The share of the token's supply one wallet may buy while the launch guard lasts. The launch turns it into tokens from the supply it reads, and the pool keeps that amount.
The Hookr pools carrying this block are not listed yet; this is not a count of zero.
Source verification is not an independent audit.